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Intelligent Computing Systems with Actors — Parallel Dynamic Programming Algorithm of the Polygon Triangulation Problem

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Book cover Intelligent Information Systems 2001

Part of the book series: Advances in Intelligent and Soft Computing ((AINSC,volume 10))

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Abstract

In this paper parallel implementations of the Optimal Triangularization Problem are presented using Dynamic Programming Approach. Experimental results with respect to speedup as a function of the polygon size are given. Dynamic Programming implementation is compared with brute force approach from performance perspective. Actor-based parallel implementations are discussed.

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References

  1. Hao Hsueh, Actor-based Parallel Implementations of the Polygon Triangularization Problem Master Thesis, Computer and Information Science Department, University of Massachusetts, Dartmouth, 2000.

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  2. Sedgewick, Robert. 2nd ed. Algorithms Reading, MA: Addison-Wesley Publishing Company, 1988.

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  3. Shatz, Sol M. Development of Distributed Software Concepts and Tools. New York: Mac Millan Publishing Company, 1993.

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© 2001 Springer-Verlag Berlin Heidelberg

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Hsueh, H., Mikolajczak, B. (2001). Intelligent Computing Systems with Actors — Parallel Dynamic Programming Algorithm of the Polygon Triangulation Problem. In: Kłopotek, M.A., Michalewicz, M., Wierzchoń, S.T. (eds) Intelligent Information Systems 2001. Advances in Intelligent and Soft Computing, vol 10. Physica, Heidelberg. https://doi.org/10.1007/978-3-7908-1813-0_21

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  • DOI: https://doi.org/10.1007/978-3-7908-1813-0_21

  • Publisher Name: Physica, Heidelberg

  • Print ISBN: 978-3-7908-1407-1

  • Online ISBN: 978-3-7908-1813-0

  • eBook Packages: Springer Book Archive

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