A Fuzzy Controlled Rendering System for Virtual Reality Systems Optimised by Genetic Algorithms

  • R. D. Schraft
  • J. Neugebauer
  • T. Flaig
  • R. Däinghaus
Conference paper
Part of the Eurographics book series (EUROGRAPH)


This paper describes a new rendering tool for the fast and efficient rendering of virtual environments. The usage of rendering modules with dynamic level-of-detail technology is the upcoming answer to the up to now insufficient graphical hardware. The paper outlines the design of a fuzzy-based dynamic level-of-detail controller and optimisation with genetic algorithms. Furthermore the potential of this new technology will be shown with the summary of recent development work at the Fraunhofer-Institute for Manufacturing Engineering and Automation, which has made possible the use of Virtual Reality for robot simulation, off-line programming and remote operation of industrial robots


Genetic Algorithm Membership Function Virtual Reality Frame Rate Virtual World 
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Copyright information

© Springer-Verlag/Wien 1995

Authors and Affiliations

  • R. D. Schraft
    • 1
  • J. Neugebauer
    • 1
  • T. Flaig
    • 1
  • R. Däinghaus
    • 1
  1. 1.Fraunhofer-Institute for Manufacturing Engineering and Automation (IPA)StuttgartGermany

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