Making Virtual Worlds Work in a Real World

  • Mark R. Mine
Conference paper
Part of the Eurographics book series (EUROGRAPH)


The promise of immersive virtual environments is one of a three-dimensional environment in which a user can directly perceive and interact with three-dimensional virtual objects. The underlying belief motivating most virtual reality (VR) research is that this will lead to more natural and effective human-computer interfaces. Promising results have been demonstrated in several key application domains such as architecture [Brooks, 1986], scientific visualization [Taylor, et al., 1993], phobia therapy [Rothbaum, et al., 1995], and entertainment [Pausch, et al., 1996].


Virtual Reality Virtual Environment Virtual World Virtual Object Haptic Feedback 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer-Verlag/Wien 1998

Authors and Affiliations

  • Mark R. Mine
    • 1
  1. 1.Walt Disney Imagineering Research & Development, Inc.USA

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