Reactive Virtual Environment System: LivingWorlds multi-user world
We describe a VRML browser-and-server system that we developed to support the LivingWorlds specification for multi-user environments. Since the browser supports VRML version 2.0 with quality-of-service (QoS) control, the LivingWorlds module was implemented by using the VRML 2.0 Java application interfaces. We discuss the concept of designing systems with QoS control, and the problems encountered and solutions reached in actually implementing a LivingWorlds client-server system.
KeywordsScene Graph Virtual Reality Modeling Proximity Group VRML Model VRML File
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