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Reactive Virtual Environment System: LivingWorlds multi-user world

  • Ryo Yoshida
  • Carmine F. Greco
Conference paper
Part of the Eurographics book series (EUROGRAPH)

Abstract

We describe a VRML browser-and-server system that we developed to support the LivingWorlds specification for multi-user environments. Since the browser supports VRML version 2.0 with quality-of-service (QoS) control, the LivingWorlds module was implemented by using the VRML 2.0 Java application interfaces. We discuss the concept of designing systems with QoS control, and the problems encountered and solutions reached in actually implementing a LivingWorlds client-server system.

Keywords

Scene Graph Virtual Reality Modeling Proximity Group VRML Model VRML File 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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References

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Copyright information

© Springer-Verlag/Wien 1998

Authors and Affiliations

  • Ryo Yoshida
    • 1
  • Carmine F. Greco
    • 2
  1. 1.Tokyo Research LaboratoryIBM Japan Ltd.Yamato-shi, KanagawaJapan
  2. 2.Software SolutionsIBM Corp.USA

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