3D-Morphing and its Application to Virtual Reality

  • Peter Astheimer
  • Christian Knöpfle
Conference paper
Part of the Eurographics book series (EUROGRAPH)


This paper describes the principles and problems of 3d-morphing in real-time applications. Several known morphing-algorithms will be discussed and a new algorithm will be presented, which works on arbitrary polyhedra. Furthermore this paper presents 3d-morphing as an application for smooth transition between different level-of-detail (LOD).


Virtual Reality Initial Object Implicit Surface Destination Object Hermite Curve 


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Copyright information

© Springer-Verlag/Wien 1996

Authors and Affiliations

  • Peter Astheimer
    • 1
  • Christian Knöpfle
    • 1
  1. 1.Fraunhofer-Institute for Computer Graphics (IGD)DarmstadtGermany

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