Multi-user interactions in the context of concurrent virtual world modelling

  • Patrice Torguet
  • Frédéric Rubio
  • Véronique Gaildrat
  • René Caubet
Conference paper
Part of the Eurographics book series (EUROGRAPH)


Distributed virtual reality, thanks to newly proposed paradigms, offers interesting perspectives to virtual world modelling. Our main interests are in applications which allow users to edit and deform existing shapes. This paper presents a concurrent virtual world modelling application based on those ideas. Herein is shown how concrete manipulations of tools (such as a hammer) are transformed into free form deformations of existing shapes. We also present a first implementation based on VIPER (Virtuality Programming EnviRonment) a generic distributed virtual reality development platform.


Virtual Reality Virtual Environment Virtual World Virtual Object Shape Space 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer-Verlag/Wien 1996

Authors and Affiliations

  • Patrice Torguet
    • 1
  • Frédéric Rubio
    • 1
  • Véronique Gaildrat
    • 1
  • René Caubet
    • 1
  1. 1.I.R.I.T.Paul Sabatier UniversityToulouse CedexFrance

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