Crowd Simulation in Immersive Space Management
We present here an immersive application specifically oriented to the visualisation of urban space dedicated to transportation. To the “usual” constraint of urban / architecture walkthrough, we add the dimension of rapid transit of large numbers of people and vehicles, which we manage by a dedicated tool of “crowd simulation”, using statistical algorithms such as are used in the realm of physics. This enables us to have a fast and realistic simulation of a complex environment, to be used for urban assessment and planning, on a dedicated graphics-accelerated PC based workstation “Elysium”.
KeywordsVirtual Reality Virtual Environment Voice Command Pedestrian Flow Crowd Simulation
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