Abstract
this paper describes an improvement of the self-organizing feature map (SOFM) obtained with the Kohonen neural network. The ameliorations are dedicated to its usage in computer graphics and mainly in animation of particle-based systems. We show its application in the context of the visualization of molecular dynamic systems. Comparison with other works based on particle systems is then made. Finally, we propose some possible extensions to this work.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Similar content being viewed by others
References
A. Luciani, A. Habibi, A Vapillon, Y. Duroc: A physical model of turbulent fluids. Computer Animation and Simulation 95, D. Terzopoulos, D.Thalmann (eds.), Springer Computer Science. ISBN 3-211-82738-2.
Simon Haykins: Neural nets, a comprehensive foundation. IEEE Computer Society Press. ISBN 0-02-35761-7.
Eric Bouvier, Pascal Guilloteau: Crowd simulation in immersive space management. 3rd EUROGRAPHICS Workshop on Virtual Environments, Monte Carlo (1996)
William T. Reeves: Particle systems, a technique for modelling a class of fuzzy objects. Computer Graphics 17, (3), 359–376 (1983).
William T. Reeves and Ricki Blau: Approximate and probabilistic algorithms for shading and rendering structured particle systems. Computer Graphics 19, (3), 313–322 (1985).
R.E Rosenblum, W.E Carlson and E. Tripp III: Simulating the structure and dynamics of human hair: modelling, rendering and animation. The Journal of Visualization and Computer Animation, Volume 2 Number 4 October-December 1991.
N. Chiba, S. Sanakanishi, K. Yokoyama, I. Ootawara, K. Muraoka and N. Saito: Visual simulation of water currents using a particle-based behavioural model. The Journal of Visualization and Computer Animation, Volume 6 Number 3 July–September 1995.
A. Doi and A. Koide: An efficient method of triangulating equi-valued surfaces by using tetrahedral cells. IEICE Trans. E74, (1), 214–224 (1991).
Laurent Balmelli: Parallel algorithms for computation and visualization of molecular dynamic simulations. Diploma work (1996), Computer Science Dept., Swiss Institute of Technology, Lausanne, Switzerland.
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 1996 Springer-Verlag/Wien
About this paper
Cite this paper
Balmelli, L. (1996). Adaptive sampling for very large particle systems using an incremental self-organizing feature map: an application in molecular dynamic. In: Boulic, R., Hégron, G. (eds) Computer Animation and Simulation ’96. Eurographics. Springer, Vienna. https://doi.org/10.1007/978-3-7091-7486-9_2
Download citation
DOI: https://doi.org/10.1007/978-3-7091-7486-9_2
Publisher Name: Springer, Vienna
Print ISBN: 978-3-211-82885-4
Online ISBN: 978-3-7091-7486-9
eBook Packages: Springer Book Archive