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View-based Rendering: Visualizing Real Objects from Scanned Range and Color Data

  • Kari Pulli
  • Hugues Hoppe
  • Michael Cohen
  • Linda Shapiro
  • Tom Duchamp
  • Werner Stuetzle
Part of the Eurographics book series (EUROGRAPH)

Abstract

Modeling arbitrary real objects is difficult and rendering textured models typically does not result in realistic images. We describe a new method for displaying scanned real objects, called view-based rendering. The method takes as input a collection of colored range images covering the object and creates a collection of partial object models. These partial models are rendered separately using traditional graphics hardware and blended together using various weights and soft z-buffering. We demonstrate interactive viewing of real, non-trivial objects that would be difficult to model using traditional methods.

Keywords

Light Field Object Surface Step Edge Graphic Hardware Triangle Mesh 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag/Wien 1997

Authors and Affiliations

  • Kari Pulli
    • 1
  • Hugues Hoppe
    • 2
  • Michael Cohen
    • 2
  • Linda Shapiro
    • 1
  • Tom Duchamp
    • 1
  • Werner Stuetzle
    • 1
  1. 1.University of WashingtonSeattleUSA
  2. 2.Microsoft ResearchRedmondUSA

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