Global Illumination for Professional 3D Animation, Visualization, and Special Effects

  • Per H. Christensen
Conference paper
Part of the Eurographics book series (EUROGRAPH)


The simulation of global illumination has expanded from pure research to industrial software development. This has created new challenges to meet the requirements of professional 3D rendering software users in digital media authoring and visualization. This paper describes these requirements and discusses the approach the company mental images has taken towards fulfilling them.


Mental Image Glass Sphere Mirror Sphere Global Illumination Physical Accuracy 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer-Verlag/Wien 1997

Authors and Affiliations

  • Per H. Christensen
    • 1
  1. 1.mental imagesBerlinGermany

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