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Hierarchical Radiosity On Curved Surfaces

  • Stephan Schäfer
Conference paper
Part of the Eurographics book series (EUROGRAPH)

Abstract

Incorporating curved objects into a hierarchical radiosity system typically bears a great disadvantage: the initial tessellation already needs a large number of small polygons because further mesh enhancement is impossible. We will show that improvements in rendering speed and quality can be made by extending the planar meshing of the refinement step to an object-specific subdivision scheme. While keeping the number of input polygons extremely low an arbitrary accuracy of the solution can be obtained.

Keywords

Global Illumination Scene Object Curve Object Small Polygon Flatness Test 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag/Wien 1997

Authors and Affiliations

  • Stephan Schäfer
    • 1
  1. 1.Department of Computer ScienceUniversity of BonnBonnGermany

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