Beyond Academic Exercises — Strategies Towards a Profitable Implementation of VR Technology in Company Work Processes

  • Thomas Reuding
Part of the Eurographics book series (EUROGRAPH)


Over the last years virtual reality technology has reached a level of maturity that allows us to integrate it into the primary value chains of industrial work processes. This paper describes the experiences we have had with virtual environments, specifically a four sided CAVE, at BMW. By looking at the use of this technology in car body development and engineering we will try to put initial expectations and day-to-day experience in perspective as well as bring new aspects into the discussion.


Virtual Reality Virtual Environment Virtual World Virtual Object Virtual Prototype 
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Copyright information

© Springer-Verlag/Wien 2000

Authors and Affiliations

  • Thomas Reuding
    • 1
  1. 1.Entwicklung KarosserieBMW AGMünchenGermany

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