Time Critical Computing and Rendering of Molecular Surfaces Using a Zonal Map

  • Henk Huitema
  • Robert van Liere
Conference paper
Part of the Eurographics book series (EUROGRAPH)


We describe the zonal map, a data structure used for the visualization of large, time dependent molecular configurations in virtual environments. The governing idea of the zonal map is to use the user’s line of sight to define a region of interest onto which time critical algorithms can be applied. Two examples of time critical algorithms are given: for computing and rendering of solvent-accessible surfaces of protein molecules. We show that substantial performance gains can be obtained by using the zonal map.


Virtual Environment Molecular Surface Time Budget Manhattan Distance Complete Surface 
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Copyright information

© Springer-Verlag/Wien 2000

Authors and Affiliations

  • Henk Huitema
    • 1
  • Robert van Liere
    • 1
  1. 1.Cernter for Mathematics and Computer Science CWIAmsterdamThe Netherlands

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