Abstract
Multimedia authoring tools enable the production of presentations that integrate text, video, audio, and images. To facilitate the creation of characters animation which include other media such as speech and sound, a new authoring system is defined that is able to generate a fully animated scene from a high level description supported by an extended version of the score paradigm. Introducing 3D animated data as a new kind of media object requires changes to both the timeline paradigm and to the traditional system architecture. Issues related to editing and to navigating inside the presentation are discussed.
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Giorgetti, D., Palamidese, P. (2000). Manipulating 3D character animation media objects. In: Correia, N., Chambel, T., Davenport, G. (eds) Multimedia ’99. Eurographics. Springer, Vienna. https://doi.org/10.1007/978-3-7091-6771-7_12
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DOI: https://doi.org/10.1007/978-3-7091-6771-7_12
Publisher Name: Springer, Vienna
Print ISBN: 978-3-211-83437-4
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