Abstract
We present a method of accelerated perspective volume rendering using cell projection, triangle fans, and a data hierarchy. The hierarchy allows mixed resolution rendering, greatly increasing speed. We utilize triangle fans for additional speed and texture mapped opacity for accuracy.
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© 2001 Springer-Verlag/Wien
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Schussman, G., Max, N. (2001). Hierarchical Perspective Volume Rendering Using Triangle Fans. In: Mueller, K., Kaufman, A.E. (eds) Volume Graphics 2001. Eurographics. Springer, Vienna. https://doi.org/10.1007/978-3-7091-6756-4_21
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DOI: https://doi.org/10.1007/978-3-7091-6756-4_21
Publisher Name: Springer, Vienna
Print ISBN: 978-3-211-83737-5
Online ISBN: 978-3-7091-6756-4
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