Mesh Generation for 3D Process Simulation and the Moving Boundary Problem
This paper presents the concepts of a mesh generation technique for 3D process simulation involving structure deformation. One of the main problems is the displacement of boundaries leading to a (complete) remeshing of the structure, large cpu times and complexity of the algorithms. Our approach, based on Delaunay criterion, tetrahedral elements and triangular faces, allows local remeshings of the structure.
KeywordsMesh Generation Convex Polyhedron Move Boundary Problem Node Insertion Tetrahedral Mesh Generation
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