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Evolution and Cooperation of Virtual Entities with Classifier Systems

  • Cédric Sanza
  • Olivier Heguy
  • Yves Duthen
Part of the Eurographics book series (EUROGRAPH)

Abstract

This paper presents a behavioral system based on artiticial life paradigms. The system, called αCS, is suited to be employed for the animation of virtual entities immersed in concurrent and changing environments. The αCS system is the extension of an original classifier system to collaborative abilities. The main modifications enable αCS to use cooperation and communication to build dynamically the behavior of virtual entities which goal is to achieve several tasks. Our classifier system is evaluated by the way of two applications. Firstly, we present the performances of αCS in an optimization problem consisting on following a moving target. Secondly, we investigate a complex 3D world where autonomous entities and avatars interact. Through the simulation of a virtual game, we show how the integration of our system in virtual entities enables to build evolving behaviors thanks to adaptation, communication and auto-organization.

Keywords

Fitness Function Virtual World Classifier System Condition Part Reward System 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Wien 2001

Authors and Affiliations

  • Cédric Sanza
    • 1
  • Olivier Heguy
    • 1
  • Yves Duthen
    • 1
  1. 1.Image Synthesis and Behavioral Simulation groupIRIT laboratory - University Paul SabatierToulouse cedexFrance

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