Spring-Based Manipulation Tools for Virtual Environments

  • Michal Koutek
  • Frits H. Post
Part of the Eurographics book series (EUROGRAPH)


In this paper we present new tools for user interaction with virtual worlds, to bring more natural behavior into the manipulation of objects in virtual environments. We present some principles of physically realistic behavior of virtual objects and a set of user input techniques suitable for semi-immersive VR devices such as the Responsive Workbench. We introduce springs, spring-forks and spring-probes as new tools for assisting direct manipulation of objects in VEs. In this paper we focus on controlling rotational motions.


Virtual Environment Virtual World Virtual Object Deformation Function Haptic Interface 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer-Verlag Wien 2001

Authors and Affiliations

  • Michal Koutek
    • 1
  • Frits H. Post
    • 1
  1. 1.Delft University of TechnologyDelftThe Netherlands

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