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Invisible Interface for the Immersive Virtual World

  • Tetsuro Ogi
  • Toshio Yamada
  • Koji Yamamoto
  • Michitaka Hirose
Part of the Eurographics book series (EUROGRAPH)

Abstract

Immersive projection technologies such as CAVE can generate a high presence virtual world. However, it is difficult for the user to experience the immersive virtual world in the real workplace, such as the design room or the conference room, because this type of display system requires a large space in order to install the screen. In this study, an invisible interface was developed for the immersive virtual world by integrating a transparent immersive projection display and cellular phone interface technologies. By using this system, the user in the real world can experience the high presence virtual world in an immersive environment. This system was applied to several fields of application, such as augmented reality and telecommunications.

Keywords

Virtual Reality Augmented Reality Virtual World Virtual Object Cellular Phone 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Wien 2001

Authors and Affiliations

  • Tetsuro Ogi
    • 1
    • 2
    • 3
  • Toshio Yamada
    • 1
  • Koji Yamamoto
    • 3
  • Michitaka Hirose
    • 2
  1. 1.Gifu MVL Research Center, TAOIutelligent Modeling Laboratory, The University of TokyoTokyoJapan
  2. 2.Research Center for Advanced Science and TechnologyThe University of TokyoTokyoJapan
  3. 3.Mitsubishi Research InstituteTokyoJapan

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