Abstract
In this chapter, we are going to make the game more interesting by giving the player a limited number of lives. If the player misses too many paint cans, she/he dies. In this chapter, we will discuss how to deal with that, and how to display the current number of lives to the player. In order to do the latter, we introduce a few programming concepts that allow us to repeat a group of instructions several times, notably the for and while instructions. We will also show how to restart/reset a game after the game is over.
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© 2019 Springer-Verlag GmbH Germany, part of Springer Nature
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van Toll, W., Egges, A., Fokker, J.D. (2019). A Limited Number of Lives. In: Learning C# by Programming Games. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-59252-6_9
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DOI: https://doi.org/10.1007/978-3-662-59252-6_9
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Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-662-59251-9
Online ISBN: 978-3-662-59252-6
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