Abstract
In this final chapter of the book, you’ll finish the game Tick Tick. First, you’ll update the game so that the player can collect water drops and finish a level. Next, you’ll deal with resetting the level when the player dies. After that, we’ll add a timer to a level. We’ll finish off by adding visual effects, sound, and music.
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© 2019 Springer-Verlag GmbH Germany, part of Springer Nature
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van Toll, W., Egges, A., Fokker, J.D. (2019). Finishing the Game. In: Learning C# by Programming Games. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-59252-6_26
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DOI: https://doi.org/10.1007/978-3-662-59252-6_26
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Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-662-59251-9
Online ISBN: 978-3-662-59252-6
eBook Packages: Computer ScienceComputer Science (R0)