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Animated Game Objects

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Learning C# by Programming Games

Abstract

In this chapter, you’ll learn how to add animations to your game objects. Technically, animation is simply showing a series of (slightly) different images one after the other. This tricks the human brain into thinking that it sees smoothly changing objects.

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© 2019 Springer-Verlag GmbH Germany, part of Springer Nature

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van Toll, W., Egges, A., Fokker, J.D. (2019). Animated Game Objects. In: Learning C# by Programming Games. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-59252-6_23

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  • DOI: https://doi.org/10.1007/978-3-662-59252-6_23

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  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-662-59251-9

  • Online ISBN: 978-3-662-59252-6

  • eBook Packages: Computer ScienceComputer Science (R0)

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