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Social Media as Sensor in Real World: Geolocate User with Microblog

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Natural Language Processing and Chinese Computing (NLPCC 2014)

Part of the book series: Communications in Computer and Information Science ((CCIS,volume 496))

Abstract

People always exist in the two dimensional space, i.e. time and space, in the real world. How to detect users’ locations automatically is significant for many location-based applications such as dietary recommendation and tourism planning. With the rapid development of social media such as Sina Weibo and Twitter, more and more people publish messages at any time which contain their real-time location information. This makes it possible to detect users’ locations automatically by social media. In this paper, we propose a method to detect a user’s city-level locations only based on his/her published posts in social media. Our approach considers two components: a Chinese location library and a model based on words distribution over locations. The former one is used to match whether there is a location name mentioned in the post. The latter one is utilized to mine the implied location information under the non-location words in the post. Furthermore, for a user’s detected location sequence, we consider the transfer speed between two adjacent locations to smooth the sequence in context. Experiments on real dataset from Sina Weibo demonstrate that our approach can outperform baseline methods significantly in terms of Precision, Recall and F1.

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Sui, X., Chen, Z., Wu, K., Ren, P., Ma, J., Zhou, F. (2014). Social Media as Sensor in Real World: Geolocate User with Microblog. In: Zong, C., Nie, JY., Zhao, D., Feng, Y. (eds) Natural Language Processing and Chinese Computing. NLPCC 2014. Communications in Computer and Information Science, vol 496. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-45924-9_21

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  • DOI: https://doi.org/10.1007/978-3-662-45924-9_21

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-662-45923-2

  • Online ISBN: 978-3-662-45924-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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