Abstract
A large-scale dynamic runtime deployment of existing and future interaction techniques remains an enduring challenge for engineering real-world pervasive computing ecosystems (ambient spaces). The need for innovative engineering solutions to tackle this issue increases, due to the ever expanding landscape of novel natural interaction techniques proposed every year to enrich interactive eco-systems with multitouch gestures, motion gestures, full body in motion, etc. In this paper, we discuss the implementation of Interaction Plugins as a possible solution to address this challenge. The discussed approach enables interaction techniques to be constructed as standalone dynamically deployable objects in ambient spaces during runtime.
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Altakrouri, B., Schrader, A. (2014). Dynamic Interaction Plugins Deployment in Ambient Spaces. In: Sauer, S., Bogdan, C., Forbrig, P., Bernhaupt, R., Winckler, M. (eds) Human-Centered Software Engineering. HCSE 2014. Lecture Notes in Computer Science, vol 8742. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-44811-3_5
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DOI: https://doi.org/10.1007/978-3-662-44811-3_5
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