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Interacting with 3D Model on Tabletop and Mobile Paper Projection

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Collaboration Technologies and Social Computing (CollabTech 2014)

Part of the book series: Communications in Computer and Information Science ((CCIS,volume 460))

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Abstract

In this paper, we present a system that enables a user to work with a virtual 3D information space on and above a tabletop by combining head-coupled perspective interaction with a mobile paper projection. The mobile paper projection acts as a physical pinhole into the virtual 3D scene. The proposed system is expected to be used for architectural tasks. As it is a work-in-progress study, we describe about the current status of the system and issues to be investigated in our future work.

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© 2014 Springer-Verlag Berlin Heidelberg

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Takeuchi, Y., Sugimoto, M. (2014). Interacting with 3D Model on Tabletop and Mobile Paper Projection. In: Yuizono, T., Zurita, G., Baloian, N., Inoue, T., Ogata, H. (eds) Collaboration Technologies and Social Computing. CollabTech 2014. Communications in Computer and Information Science, vol 460. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-44651-5_10

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  • DOI: https://doi.org/10.1007/978-3-662-44651-5_10

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-662-44650-8

  • Online ISBN: 978-3-662-44651-5

  • eBook Packages: Computer ScienceComputer Science (R0)

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