Reusing Multimedia Content for the Creation of Interactive Experiences in Cultural Institutions

  • Maria Teresa Linaza
  • Miriam Juaristi
  • Ander Garcia
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8355)


Information and Communication Technologies (ICT) have changed the society, including the recreational experiences. ICTs have created new spaces for the recreational participation, which often only recreate the same experiences on virtual spaces. These technological advances are one of the main drivers of the cultural and creative production. As people use ICTs in different activities of their daily life, such as home entertainment, they demand a higher sophistication level in cultural heritage applications. This paper describes the implementation of a software framework to generate cultural experiences, aiming at their integration in current flows of creative processes; semantic standardized access to different distributed knowledge sources; flexible integration of services; and content oriented visualization. It is worth highlighting that this platform will allow users without a technology background (content producers, education departments of cultural institutions) to generate new experiences based on reusing existing multimedia contents and designing the stories they want to tell.


Authoring Tool storytelling multimedia content Europeana 


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Copyright information

© Springer-Verlag Berlin Heidelberg 2014

Authors and Affiliations

  • Maria Teresa Linaza
    • 1
  • Miriam Juaristi
    • 1
  • Ander Garcia
    • 1
  1. 1.Dept. of eTourism and Cultural HeritageVicomtechDonostia-San SebastianSpain

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