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An Entertainment Robot for Playing Interactive Ball Games

  • Tim Laue
  • Oliver Birbach
  • Tobias Hammer
  • Udo Frese
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8371)

Abstract

This paper presents a minimalistic robot for playing interactive ball games with human players. It is designed with a realistic entertainment application in mind, being safe, flexible, reasonably cheap, and reactive. This is achieved by a clever, minimalistic robot design with a 2 DOF roll tilt unit that moves a bat with a spherical head. The robot perceives its environment through a stereo camera system using a circle detector and a multiple hypothesis tracker. The vision system does not require a specific ball color or background structure. The paper motivates the proposed robot design with respect to the above mentioned requirements, describes our solution to the tracking, calibration, and control issues involved and presents indoor and outdoor experiments where the robot bats balls tossed by different players.

Keywords

Unscented Kalman Filter Ball Game Human Player Spherical Head Robot Operating System 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2014

Authors and Affiliations

  • Tim Laue
    • 1
  • Oliver Birbach
    • 1
  • Tobias Hammer
    • 2
  • Udo Frese
    • 1
  1. 1.Cyber-Physical SystemsDeutsches Forschungszentrum für Künstliche IntelligenzBremenGermany
  2. 2.Institute of Robotics and MechatronicsDLRGermany

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