Abstract
Many functionalities of modern multimedia applications, particularly the timecritical ones, which are available today as products, have usually been written in conventional procedural programming languages (e.g., C). Multimedia-specific functions, such as adjusting the volume while playing back an audio clip, are often still called or controlled via hardware-specific libraries. Also, parts of the application interfaces of operating system expansions for multimedia components still depend on hardware.
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© 2004 Springer-Verlag Berlin Heidelberg
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Steinmetz, R., Nahrstedt, K. (2004). Programming. In: Multimedia Applications. X.media.publishing. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-662-08876-0_3
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DOI: https://doi.org/10.1007/978-3-662-08876-0_3
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-07410-3
Online ISBN: 978-3-662-08876-0
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