Many functionalities of modern multimedia applications, particularly the timecritical ones, which are available today as products, have usually been written in conventional procedural programming languages (e.g., C). Multimedia-specific functions, such as adjusting the volume while playing back an audio clip, are often still called or controlled via hardware-specific libraries. Also, parts of the application interfaces of operating system expansions for multimedia components still depend on hardware.
KeywordsMultimedia Application Abstraction Level Multimedia Data Object Management Group Device Driver
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