(S)GML-based hypermedia: Generic resources for exploratory learning

  • Piet A. M. Kommers
  • Alcindo Ferreira
Conference paper
Part of the NATO ASI Series book series (NATO ASI F, volume 104)


Hypermedia design needs large information bases before Hypermedia becomes realistic environments for students. Existing text and picture files from newspapers, encyclopedias and technical reference manuals have markup definitions in order to express the semantic attributes of concepts and keywords. This chapter addresses the potential of grammar-based markup languages like (S)GML that can assist students in exploring concepts in the text according to their actual state of knowledge and interest. Fortunately, (S)GML allows flexible markup strategies so that the instructional designer is free to define instructional attributes in various ways.


certainty factor concept maps cognitive tools database generic models hypermedia instructional design instructional strategies knowledge representation markup language semantic attributes Structured Generalized Markup Language 


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Copyright information

© Springer-Verlag Berlin Heidelberg 1992

Authors and Affiliations

  • Piet A. M. Kommers
    • 1
  • Alcindo Ferreira
    • 1
  1. 1.Department of EducationUniversity of TwenteEnschedeThe Netherlands

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