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Abstract

ONE of the objectives of computer vision is an accurate sensing of the real world and robust processing of the acquired data. Along with the material properties, knowledge of 3D geometry is a key component of complete scene description. 3D machine perception is the foundation for multiple applications which involve scene replication, scene understanding, localisation as well as a realistic superimposition of virtual contents, among others.

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Correspondence to Vladislav Golyanik .

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© 2020 The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Fachmedien Wiesbaden GmbH, part of Springer Nature

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Golyanik, V. (2020). Introduction. In: Robust Methods for Dense Monocular Non-Rigid 3D Reconstruction and Alignment of Point Clouds. Springer Vieweg, Wiesbaden. https://doi.org/10.1007/978-3-658-30567-3_1

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  • DOI: https://doi.org/10.1007/978-3-658-30567-3_1

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  • Publisher Name: Springer Vieweg, Wiesbaden

  • Print ISBN: 978-3-658-30566-6

  • Online ISBN: 978-3-658-30567-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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