User Study: Varying the Glare Duration and Intensity
The main focus of the designed simulation lies on the realistic display of critical objects in traffic situations. Especially the time-dependent threshold between perceivable and non-perceivable objects after glares from oncoming vehicles is addressed in the simulator. However, the simulation of the recurring contrast perception after short glares can only be as authentic as the measured human re-adaptation parameters it is based on.
KeywordsEurope Retina Xenon Dura Halogen
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