User Study: Varying the Glare Duration and Intensity

Chapter
Part of the AutoUni – Schriftenreihe book series (AUS, volume 89)

Abstract

The main focus of the designed simulation lies on the realistic display of critical objects in traffic situations. Especially the time-dependent threshold between perceivable and non-perceivable objects after glares from oncoming vehicles is addressed in the simulator. However, the simulation of the recurring contrast perception after short glares can only be as authentic as the measured human re-adaptation parameters it is based on.

Keywords

Europe Retina Xenon Dura Halogen 

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Copyright information

© Springer Fachmedien Wiesbaden 2017

Authors and Affiliations

  1. 1.„Displays und Licht“, K-EFFB/LVolkswagen AG KonzernforschungWolfsburgGermany

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