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Part of the book series: Mobile Computing ((MOCOM))

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Abstract

The author had the chance to experiment with a large variety of sensors based on magnetic, inertial, infrared and UWB (ultra-wideband) physical principles. With such sensors, the author developed hardware platforms to satisfy the requirements for the specific AR applications. This chapter deals with mobile and handheld setups the author has (co)-developed. An essential aspect of AR is the ergonomics of the device and its user interface, especially for outdoor environments. Various hardware setups that were built in order to gain experience with different tracking systems and applications are briefly overviewed here.

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© 2013 Springer Fachmedien Wiesbaden

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Schall, G. (2013). Hardware setups for augmented reality. In: Mobile Augmented Reality for Human Scale Interaction with Geospatial Models. Mobile Computing. Springer Gabler, Wiesbaden. https://doi.org/10.1007/978-3-658-00197-1_5

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