Hardware setups for augmented reality

  • Gerhard Schall
Part of the Mobile Computing book series (MOCOM)


The author had the chance to experiment with a large variety of sensors based on magnetic, inertial, infrared and UWB (ultra-wideband) physical principles. With such sensors, the author developed hardware platforms to satisfy the requirements for the specific AR applications. This chapter deals with mobile and handheld setups the author has (co)-developed. An essential aspect of AR is the ergonomics of the device and its user interface, especially for outdoor environments. Various hardware setups that were built in order to gain experience with different tracking systems and applications are briefly overviewed here.


Augmented Reality Power Grip Hardware Setup Mobile Augmented Reality Device Construction 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer Fachmedien Wiesbaden 2013

Authors and Affiliations

  • Gerhard Schall
    • 1
  1. 1.GrazAustria

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