Abstract
One of the most challenging problems facing graphics systems designers and integrators today is the ever-growing influx of new, sophisticated graphics display devices offering a broad range of capabilities. While such devices give users efficient, cost-effective ways to produce the exact graphic output they need, they bring with them the on-going problem of software portability. Designers who can find ways to ensure that their systems are device independent, that is, will run on new devices with little or no modification, will have a definite advantage in developing graphics application software.
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© 1983 Springer-Verlag Tokyo
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Warner, J.R. (1983). Device Independence and Intelligence in Graphics Software. In: Kunii, T.L. (eds) Computer Graphics. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-85962-5_5
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DOI: https://doi.org/10.1007/978-3-642-85962-5_5
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-85964-9
Online ISBN: 978-3-642-85962-5
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