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How Computers Play Chess

  • David Levy
  • Monroe Newborn

Abstract

An electronic computer is a high speed calculating device capable of storing vast amounts of numerical information and performing elementary arithmetic operations (addition, multiplication, etc) on the various numbers contained in its storage locations. A computer program is a set of instructions, written in some language that can be ‘understood’ by a computer, that determines how the computer is to operate on the information (i.e. the numbers) fed to it.

Keywords

Storage Location Legal Move Mobility Difference Mobility Coefficient Chess Game 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Computer Science Press, Inc. 1982

Authors and Affiliations

  • David Levy
  • Monroe Newborn

There are no affiliations available

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