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Grid Geometries Which Preserve Properties of Euclidean Geometry: A Study of Graphics Line Drawing Algorithms

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Theoretical Foundations of Computer Graphics and CAD

Part of the book series: NATO ASI Series ((NATO ASI F,volume 40))

Abstract

One of the most frequent displays on a graphics screen is a combination of straight line segments. However, the screen is not really the Euclidean plane, but is instead a rectangular array of pixels, each of which can be turned on or off. Thus, the theoretically nice but imaginary Euclidean geometry is approximated by a not so theoretically nice but implementable grid geometry (see Figure 0). We isolate several key properties of straight lines in the Euclidean plane and define analogous properties with respect to paths drawn in a grid. We present a theoretical and practical study of a new grid geometry, called a smooth geometry, which has combinations of these properties not found in previously proposed algorithms.

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References

  1. Bresenham, J.E., “Algorithm for Computer Control of Digital Plotter,” IBM Syst. J. ,4(1) 1965, pp. 25–30, reference obtained from Foley, J.D., Van Dam, A., Fundamentals of Interactive Computer Graphics ,Addison-Wesley Publishing Company, 1982.

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© 1988 Springer-Verlag Berlin Heidelberg

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Luby, M.G. (1988). Grid Geometries Which Preserve Properties of Euclidean Geometry: A Study of Graphics Line Drawing Algorithms. In: Earnshaw, R.A. (eds) Theoretical Foundations of Computer Graphics and CAD. NATO ASI Series, vol 40. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-83539-1_15

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  • DOI: https://doi.org/10.1007/978-3-642-83539-1_15

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-83541-4

  • Online ISBN: 978-3-642-83539-1

  • eBook Packages: Springer Book Archive

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