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Development of an Integrated Computer Art System

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Abstract

An ‘Integrated CCJnputer Art System’ is described which offers the ccmputer artist, illustrator and designer a much wider range of 2D manipulations than in conventional p:1int systems. The system allows non-prograrnners to explore a range of techniques based on computer geometries and algorithms, including certain types of fractals, in an interactive fashion, while still giving full control down to the pixel level. The system is under developrent, but already shows potential for generating new computer imagery not belonging to the now ‘conventional’ world of 3D photo-realism.

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References

  1. Borning, Alan, “Thing lab — a Constraint-oriented Simulation Laboratory” SSL-79–3, Xerox PARC, Palo Alto CA July 1979.

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  2. King, M.R., “Computer Media in the Visual Arts and their User Interfaces” PhD thesis, Royal College of Art, London 1986.

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  3. King, M.R., “Towards an Integrated Corrputer Art System” in Earnshaw, R.A. and Lansdown, R.J., (eds.) “State of the Art in Computer Art and Animation” conference proceedings, SpringerVerlag, 1987

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  4. Macgregor, J. and Watt, A., “The Art of Microcorrputer Graphics” Addison-Wesley Publishing Co., 1984.

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  5. Mandelbrot, B.B., “Fractals: Form, Chance and Dimension” W.H.Freeman and Company.

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  6. Nelson, G., “Juno, a constraint-based graphics system” Corrputer Graphics, Volume 19, Number 3, 1985, pp. 235–243.

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  7. Nelson, G., “Juno, a constraint-based graphics system” Corrputer Graphics, Volume 19, Number 3, 1985, pp. 235–243.

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© 1988 Springer-Verlag Berlin Heidelberg

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King, M. (1988). Development of an Integrated Computer Art System. In: Magnenat-Thalmann, N., Thalmann, D. (eds) New Trends in Computer Graphics. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-83492-9_59

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  • DOI: https://doi.org/10.1007/978-3-642-83492-9_59

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-83494-3

  • Online ISBN: 978-3-642-83492-9

  • eBook Packages: Springer Book Archive

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