Development of an Integrated Computer Art System
An ‘Integrated CCJnputer Art System’ is described which offers the ccmputer artist, illustrator and designer a much wider range of 2D manipulations than in conventional p:1int systems. The system allows non-prograrnners to explore a range of techniques based on computer geometries and algorithms, including certain types of fractals, in an interactive fashion, while still giving full control down to the pixel level. The system is under developrent, but already shows potential for generating new computer imagery not belonging to the now ‘conventional’ world of 3D photo-realism.
KeywordsPaint System Work Table Full Screen Paint Level Entire Screen
Unable to display preview. Download preview PDF.
- Borning 1979.Borning, Alan, “Thing lab — a Constraint-oriented Simulation Laboratory” SSL-79–3, Xerox PARC, Palo Alto CA July 1979.Google Scholar
- King 1986.King, M.R., “Computer Media in the Visual Arts and their User Interfaces” PhD thesis, Royal College of Art, London 1986.Google Scholar
- King 1987.King, M.R., “Towards an Integrated Corrputer Art System” in Earnshaw, R.A. and Lansdown, R.J., (eds.) “State of the Art in Computer Art and Animation” conference proceedings, SpringerVerlag, 1987Google Scholar
- MacGregor and Watt 1984.Macgregor, J. and Watt, A., “The Art of Microcorrputer Graphics” Addison-Wesley Publishing Co., 1984.Google Scholar
- Mandelbrot 1982.Mandelbrot, B.B., “Fractals: Form, Chance and Dimension” W.H.Freeman and Company.Google Scholar
- Nelson 1985.
- Smith 1984.