Skip to main content

Interactive Graphics Design with Situated Agents

  • Conference paper
Graphics and Robotics

Abstract

Along with sophisticated techniques for natural visualization and rapidly increasing power of modern graphics Workstations, high-quality 3D graphics is becoming most attractive for design and Simulation. One area in which this new media proves especially useful is architecture and interior design. For example, the visualization of an office room or a building prior to its physical realization could help a designer to obtain realistic impressions of a construction while it is evolving and give free way to imagination at the same time. It is one of the aims that, eventually, a designer is able to explore, and interact with, a manipulable environment without wasting physical matter and with the ability to readily change the immaterial model.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  • Adler, M., Durfee, E., Huhns, M., Punch, W., Simoudis, E. (1992). AAAI Workshop on Cooperation among heterogeneous intelligent agents. AI magazine 13 (2), 39–42.

    Google Scholar 

  • Badler, N.I., Webber, B.L., Kaiita, J., Esakov, J. (1991). Animations from Instructions. In N.I. Badler, B A. Barsky, D. Zeltzer (eds.): Making Them Move — Mechanics, Control, and Animation of Articulated Figures (pp. 51–93 ). San Mateo (Cal.): Morgan Kaufmann.

    Google Scholar 

  • Bishop, G., Bricken, W., Brooks, F., Brown, M., Burbeck, C., Durlach, N., Ellis, S., Fuchs, H., Green, M., Lackner, J., McNeill, M., Moshell, M., Pausch, R., Robinett, W., Srinivasan, M., Sutherland, I., Urban, D., Wenzel, E. (1992). Research Directions in Virtual Environments: Report of an NSF Invitational Workshop (March 23–24, 1992, University of North Carolina at Chapel Hill). Computer Graphics 26 (3), 153–177.

    Article  Google Scholar 

  • Böhm, K., Hübner, W., Väänänen, K. (1992). GIVEN: Gesture driven interactions in Virtual environments: A toolkit approach to 3D interactions. Proc. Conf. Interface to Real and Virtual Worlds (Montpellier, France, March 1992 ).

    Google Scholar 

  • Brooks, F. (1987). Walkthrough — A Dynamic Graphics System for Simulating Virtual Buildings. Proc. of ACM Workshop on 3D Graphics ( Chapel Hill, Oct. 1987 ), 9–21.

    Google Scholar 

  • Brooks, R.A. (1991). Intelligence without reason. Proceedings IJCAI-91, 569–595.

    Google Scholar 

  • Bryant, DJ. (1991). Perceptual Characteristics of Mental Spatial Models (Dissertation). Stanford University: Dept. of Psychology.

    Google Scholar 

  • Cao, Y. (1993). Zur Darstellung und Verarbeitung von Wissen über Himmelsrichtungen — Geometrische und Kognitionswissenschaftliche Aspekte (Dissertation, University of Hamburg/Dept. of Computer Science). Sankt Augustin: Infix (DISKI-33).

    Google Scholar 

  • Chapman, D. (1991). Vision, Instruction, and Action. Cambridge ( MA ): MIT Press.

    Google Scholar 

  • Friederici, A.D. (1989). Raumreferenz unter extremen perzeptuellen Bedingungen: Perzeption, Repräsentation und sprachliche Abbildung. In Ch. Habel, M. Herweg, K. Rehkämper (eds.): Raumkonzepte in Verstehensprozessen. Tübingen: Niemeyer.

    Google Scholar 

  • Krüger, W. (1993). Virtual Reality — Anwendungen in Wissenschaft, Technik und Medizin, it-Sonderheft “Multi Media”, April 1993.

    Google Scholar 

  • Lang, E. (1989). Objektschemata und räumliche Konfiguration. In Ch. Habel, M. Herweg, K. Rehkämper (Hrsg.): Raumkonzepte in Verstehensprozessen (pp. 150–173 ). Tübingen: Niemeyer.

    Chapter  Google Scholar 

  • Laurel, B. (1990). Interface agents: Metaphors with character. In B. Laurel (ed.) (1990): The art of human-computer interface design. Addison-Wesley.

    Google Scholar 

  • Levelt, W. (1986). Zur sprachlichen Abbildung des Raumes: Deiktische und intrinsische Perspektive. In H.-G. Bosshardt (Hrsg.): Perspektiven auf Sprache (S. 187–211 ). Berlin: DeGruyter.

    Google Scholar 

  • Maes, P., Kozierok, R. (1993). Learning interface agents. Proceedings of the Eleventh National Conference on Artificial Intelligence (AAAI-93) (pp. 459–465 ). Menlo Park: AAAI Press/The MIT Press.

    Google Scholar 

  • Marcus, A. (1993). Future directions in advanced user interface design. In Thalmann, N.M., Thalmann, D. (eds.): Communicating with Virtual worlds (pp. 2–13 ). New York: Springer-Verlag.

    Google Scholar 

  • Meinkoehn, J., Knoll, A. (1993). Recent results in Organization and Performance evaluation for large sensor networks. Int. Conf on Intelligent Autonomous Systems (IAS-3), Pittsburgh.

    Google Scholar 

  • Minsky, M.L. (1986). The society of mind. New York: Simon and Schuster, Inc.

    Google Scholar 

  • Steiner, D., Mahling, D., Haugeneder, H. (1990). Human Computer Cooperative Work. In M. Huhns (ed.). Proc. of the lOth International Workshop on Distributed Artificial Intelligence. MCC Technical Report No. ACT-AI-355-90.

    Google Scholar 

  • Newell, A. (1981). The knowledge level (Presidential address, AAAI-80). AI magazine 2 (2), 1–20.

    MathSciNet  Google Scholar 

  • Zeltzer, D. (1991). Task-level graphical Simulation: Abstraction, representation, and control. In N.I. Badler, B.A. Barsky, D. Zeltzer (eds.): Making Them Move — Mechanics, Control, and Animation of Articulated Figures (pp. 3–33 ). San Mateo (Cal.): Morgan Kaufmann.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 1995 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Wachsmuth, I., Cao, Y. (1995). Interactive Graphics Design with Situated Agents. In: Straßer, W., Wahl, F. (eds) Graphics and Robotics. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-79210-6_5

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-79210-6_5

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-58358-5

  • Online ISBN: 978-3-642-79210-6

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics