The Programming Language Omega

  • Günther Blaschek

Abstract

This chapter introduces the prototype-oriented programming language Omega. The syntax and semantics of the language elements are defined semi-formally and explained with numerous examples. The description is nevertheless incomplete; some details that are not relevant for the understanding of the rest of the book have been omitted.

Keywords

Covariance Prefix Editing Guaran Cuted 

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Copyright information

© Springer-Verlag Berlin Heidelberg 1994

Authors and Affiliations

  • Günther Blaschek
    • 1
  1. 1.Institut für Informatik, Abt. SoftwareJohannes-Kepler-Universität LinzLinzAustria

Personalised recommendations