The Programming Language Omega

  • Günther Blaschek


This chapter introduces the prototype-oriented programming language Omega. The syntax and semantics of the language elements are defined semi-formally and explained with numerous examples. The description is nevertheless incomplete; some details that are not relevant for the understanding of the rest of the book have been omitted.


Covariance Prefix Editing Guaran Cuted 


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Copyright information

© Springer-Verlag Berlin Heidelberg 1994

Authors and Affiliations

  • Günther Blaschek
    • 1
  1. 1.Institut für Informatik, Abt. SoftwareJohannes-Kepler-Universität LinzLinzAustria

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