Reader’s Guide

  • Günther Blaschek


This chapter is intended as a guide to both object-oriented programming in general and this book in particular. The first part contains a couple of hints about how to learn object-oriented programming. The second part explains the conventions used in this book and gives a survey of its contents.


Software Project Code Fragment Real Program Programming Style Sound Theoretical Basis 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer-Verlag Berlin Heidelberg 1994

Authors and Affiliations

  • Günther Blaschek
    • 1
  1. 1.Institut für Informatik, Abt. SoftwareJohannes-Kepler-Universität LinzLinzAustria

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