Summary
Attempts to extend work on speech and natural language systems to the broader spoken language (SL) domain rapidly meet with bottlenecks due to temporal features of spoken language at different levels, and to the projection problem connected with Speaker and language Variation in spoken language, from speech style through dialectal to multilingual Variation. It is suggested that part of the Solution to the bottleneck problems is to consider typical SL problems like the ‘Prosodie Paradox’, connected with integrating the notion of time into linguistic descriptions. Four notions of time are distinguished, and a novel arrangement of linguistically motivated components for SL system architectures is suggested. Finally, consequences of this framework for the specification of a prosodie parser are discussed.
Zusammenfassung
Wenn Ergebnisse von Sprachtechnologie und natürlichsprachlichen Systemen auf die gesprochene Sprache (SL) im weiteren Sinne ausgedehnt werden, trifft man rasch auf diverse Flaschenhalssituationen; diese betreffen die zeitlichen Eigenschaften gesprochener Sprache sowie das Projektionsproblem der Variation, von Sprecher und Sprechstil bis zu dialektalen und multilingualen Varianten. Als Teil einer Lösung für diese Flaschenhalsprobleme werden typische SL-Probleme wie das ‘prosodische Paradoxon’ und die Integration eines Zeitbegriffs aus linguistischer Sicht untersucht. Vier relevante Zeitbegriffe werden unterschieden, und eine neuartige Anordnung linguistisch motivierter Architekturkomponenten vorgeschlagen. Zum Schluß werden einige Konsequenzen für einen prosodischen Parser besprochen.
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© 1992 Springer-Verlag Berlin Heidelberg
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Gibbon, D. (1992). Prosody, Time Types, and Linguistic Design Factors in Spoken Language System Architectures. In: Görz, G. (eds) Konvens 92. Informatik aktuell. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-77809-4_10
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DOI: https://doi.org/10.1007/978-3-642-77809-4_10
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