Abstract
For 3D flow visualization a variety of techniques can be used, such as drawing particle trajectories, vector plots, contouring, and particle tracing, each with its own advantages. A new technique is presented that is a combination of particle tracing and shaded surface rendering, capturing the advantages of both: surface interpretation and a moving texture of particles. The technique is based on the use of so-called surface-particles. A surface-particle is a very small flat part of a surface, modelled as a point with a surface normal. The combined use of many surface-particles can lead to surfaces. Various types of visualization methods (lines, tubes, surfaces, and objects) can be realized by variation of the properties of the particle source. Their applications in 3D flow visualization are described.
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© 1992 EUROGRAPHICS The European Association for Computer Graphics
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Stolk, J., van Wijk, J.J. (1992). Surface-Particles for 3D Flow Visualization. In: Post, F.H., Hin, A.J.S. (eds) Advances in Scientific Visualization. Focus on Computer Graphics. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-77334-1_11
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DOI: https://doi.org/10.1007/978-3-642-77334-1_11
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-77336-5
Online ISBN: 978-3-642-77334-1
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