Abstract
Described is a display sub-system, designed for support of a very high speed rendering engine. It provides high-performance graphics to an environment that consists of a hierarchy of resizable windows. The concept of virtual memory has been applied with the organization of the virtual to physical address spaces having a unique mapping that fits the organization of a bit-mapped graphics memory display.
CR Categories and Subject Descriptors: I.3.1 [Computer Graphics]: Hardware Architectures — raster display devices; 1.3.3 [Computer Graphics]: Picture/Image Generation — display algorithms.
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© 1991 EUROGRAPHICS The European Association for Computer Graphics
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Barkans, A.C. (1991). A Virtual Memory System Organization for Bit-Mapped Graphics Displays. In: Grimsdale, R.L., Straßer, W. (eds) Advances in Computer Graphics Hardware IV. Eurographic Seminars. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-76298-7_11
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DOI: https://doi.org/10.1007/978-3-642-76298-7_11
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