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Color, Reflectance, Transparency, and Texture

  • Nadia Magnenat Thalmann
  • Daniel Thalmann
Part of the Computer Science Workbench book series (WORKBENCH)

Abstract

Three types of drawings are possible on the screen:
  1. 1.

    The computer draws the edges of all facets; this is a wire-frame drawing.

     
  2. 2.

    The computer colors each facet according to the light source selected by the user.

     
  3. 3.

    The computer colors each object using gradation based on light calculations. This is the most realistic representation; unfortunately it is also the most complex and most expensive in terms of computer time.

     

Keywords

Synthetic Actor Texture Function Transparent Material Primary Color Reflectance Factor 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 1990

Authors and Affiliations

  • Nadia Magnenat Thalmann
    • 1
  • Daniel Thalmann
    • 2
  1. 1.MIRALab, CUIUniversity of GenevaGenevaSwitzerland
  2. 2.Computer Graphics LaboratorySwiss Federal Institute of TechnologyLausanneSwitzerland

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