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Learning Laboratories: Designing a Reflective Learning Environment

  • Daniel H. Kim

Abstract

The use of interactive gaming environments to teach systems principles has recently been gaining in popularity. One of the most promising applications of system dynamics model-based games is “learning laboratories,” workshops that blend system dynamics principles and repeated simulation game trials with ongoing conceptualization and feedback sessions to help managers gain a deeper understanding of the system within which they operate. This paper will first describe the design of such a learning laboratory, its implementation, and its use as a vehicle for learning to think more systemically. This will be followed by a discussion on how the learning lab helps unearth deep-rooted assumptions and encourages people to challenge them in a “double-loop learning” mode. Finally, the paper concludes with a brief discussion on possible future steps towards developing systems thinking skills in an organization.

Keywords

Virtual World Game Model Causal Loop Diagram Adjuster Capacity Settlement Size 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 1989

Authors and Affiliations

  • Daniel H. Kim
    • 1
  1. 1.MIT Sloan School of Management E40-294System Dynamics GroupCambridgeUSA

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