Summary
An emerging area of database system research is to investigate techniques that ensure a continuous display of video objects. As compared to the traditional data types, e.g., text, a video object must be retrieved at a prespecified rate. If it is retrieved at a lower rate then its display may suffer from frequent disruptions and delays, termed hiccups. This paper describes two alternative approaches to representing video objects (stream-based and structured) and the issues involved in supporting their hiccup-free display. For each approach, we describe the existing solutions and the future research directions from a database systems perspective.
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© 1996 Springer-Verlag Berlin Heidelberg
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Ghandeharizadeh, S. (1996). Stream-based Versus Structured Video Objects: Issues, Solutions, and Challenges. In: Subrahmanian, V.S., Jajodia, S. (eds) Multimedia Database Systems. Artificial Intelligence. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-60950-3_8
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DOI: https://doi.org/10.1007/978-3-642-60950-3_8
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