Skip to main content

The Many Faces of a Computational Medium: Teaching the Mathematics of Motion

  • Conference paper
Computers and Exploratory Learning

Part of the book series: NATO ASI Series ((NATO ASI F,volume 146))

Abstract

This chapter reviews the development and deployment of two editions of a course on the mathematics of motion. The course was based on the premise that everyone involved—students, teachers and researchers—should develop a flexible competence with a general, programmable computational medium, Boxer. We illustrate the many ways that Boxer was used in the course, from microworlds and flexible tools to tutorials, from a compact and precise notation in which to define and use fundamental concepts, to providing the basis for extended and thoroughly personalized independent projects. A computational medium has many attractive qualities that help foster a gradual but effective shift in classroom practices to new ones that support more effective and more enjoyable learning of important mathematical and scientific ideas.

This paper is based on an earlier version presentedat the sixthinternational conference on Technologyin MathematicsTeaching,Birmingham, England, September, 1993. The work described was supported, in part, by the National ScienceFoundation, grant numbers NSFMDR 88-50363 and NSF-RED-92-52725. The opinionsexpressed are those of the author and not necessarily those of the NSF.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 129.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 169.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  • Adams, S. and diSessa, A. A. (1991), Learning by cheating: Children’s inventive use of a Boxer microworld, Journal of Mathematical Behavior, 10/1, 79–89

    Google Scholar 

  • diSessa, A. A. (1989), A child’s science of motion: Overview and first results, in U. Leron and N. Krumholtz (eds.), Proceedings of the Fourth International Conference for Logo and Mathematics Education, 211–231, Haifa, Israel: Israeli Logo Center, Technion—Israel Institute of Technology

    Google Scholar 

  • diSessa, A. A. (1990), Social niches for future software, in M. Gardner, J. Greeno, F. Reif, A. Schoenfeld, A. diSessa and E. Stage (eds.), Toward a Scientific Practice of Science Education, 301–322, Hillsdale, NJ: Lawrence Erlbaum

    Google Scholar 

  • diSessa, A. A. (1993), Collaborating via Boxer, in P. Georgiadis, G. Gyftodimos, Y. Kotsanis, and C. Kynigos (eds.), Logo-like Learning Environments: Reflection and Prospects, Proceedings of the Fourth European Logo Conference, 351–357, Athens, Greece: Doukas School

    Google Scholar 

  • diSessa, A. A. (1995), Designing Newton’s laws: Patterns of social and representational feedback in a learning task, in R.-J. Beun, M. Baker, M. Reiner (eds.), Dialogue and Instruction, NATO ASI Series F, Vol. 142, Berlin: Springer-Verlag

    Google Scholar 

  • diSessa, A. A., Hammer, D., Sherin, B. and Kolpakowski, T. (1991), Inventing graphing: Meta-representational expertise in children, Journal of Mathematical Behavior, 10/2, 117–160

    Google Scholar 

  • Metz, K. E., and Hammer, D. M. (1993), Learning physics in a computer microworld: In what sense world? Interactive Learning Environments, 3/1, 55–76

    Article  Google Scholar 

  • Ploger, D. and Lay, Ed. (1992), The structure of programs and molecules, Journal of Educational Computing Research, 8/3, 347–364

    Google Scholar 

  • Sherin, B., diSessa, A. A., and Hammer, D. (1992), Programming as a language for learning physics, Paper presented at the annual meeting of the American Educational Research Association

    Google Scholar 

  • Sherin, B., diSessa, A. A., and Hammer, D. (1993), Dynaturtle revisited: Learning physics via collaborative design of a computer model, Interactive Learning Environments, 3/2, 91–118

    Article  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 1995 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

diSessa, A.A. (1995). The Many Faces of a Computational Medium: Teaching the Mathematics of Motion. In: diSessa, A.A., Hoyles, C., Noss, R., Edwards, L.D. (eds) Computers and Exploratory Learning. NATO ASI Series, vol 146. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-57799-4_19

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-57799-4_19

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-63359-1

  • Online ISBN: 978-3-642-57799-4

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics