Abstract
Animations are one of the best tools for communicating three-dimensional geometry, especially when it changes in time through a homotopy. For specialpurpose animations, custom software is often necessary to achieve realtime performance. Luckily, in recent years, computer hardware has improved, and libraries have been standardized, to the point where such custom software can be easily ported across all common platforms, and the performance previously found only on high-end graphics workstations is available even on laptops.
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Sullivan, J.M. (2002). Rescalable Real-Time Interactive Computer Animations. In: Borwein, J., Morales, M.H., Rodrigues, J.F., Polthier, K. (eds) Multimedia Tools for Communicating Mathematics. Mathematics and Visualization. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-56240-2_19
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DOI: https://doi.org/10.1007/978-3-642-56240-2_19
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