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Computing the Core of a Market Game

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Extremal Methods and Systems Analysis

Part of the book series: Lecture Notes in Economics and Mathematical Systems ((LNE,volume 174))

Abstract

The assignment market game was defined by Shapley in 1955 and received a very full treatment by Shubik and Shapley in 1972 The present paper contains the following extensions: (a) the assignment game is generalized to a market game; (b) the two distinguished core points found for the assignment game are also shown to exist for the market game; (c) in the non dual degenerate case it is shown that the skeletons of the buyer and seller cores are isomorphic k-graphs; and (d) an algorithm is presented for computing skeletons of the buyer and seller cores of a market game.

The results are illustrated with examples. At the end some remarks are made on the limiting sizes of cores.

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© 1980 Springer-Verlag Berlin Heidelberg

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Thompson, G.L. (1980). Computing the Core of a Market Game. In: Fiacco, A.V., Kortanek, K.O. (eds) Extremal Methods and Systems Analysis. Lecture Notes in Economics and Mathematical Systems, vol 174. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-46414-0_15

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  • DOI: https://doi.org/10.1007/978-3-642-46414-0_15

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-09730-3

  • Online ISBN: 978-3-642-46414-0

  • eBook Packages: Springer Book Archive

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