Abstract
The assignment market game was defined by Shapley in 1955 and received a very full treatment by Shubik and Shapley in 1972 The present paper contains the following extensions: (a) the assignment game is generalized to a market game; (b) the two distinguished core points found for the assignment game are also shown to exist for the market game; (c) in the non dual degenerate case it is shown that the skeletons of the buyer and seller cores are isomorphic k-graphs; and (d) an algorithm is presented for computing skeletons of the buyer and seller cores of a market game.
The results are illustrated with examples. At the end some remarks are made on the limiting sizes of cores.
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© 1980 Springer-Verlag Berlin Heidelberg
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Thompson, G.L. (1980). Computing the Core of a Market Game. In: Fiacco, A.V., Kortanek, K.O. (eds) Extremal Methods and Systems Analysis. Lecture Notes in Economics and Mathematical Systems, vol 174. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-46414-0_15
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DOI: https://doi.org/10.1007/978-3-642-46414-0_15
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