Abstract
In this paper, a playmate robot system, which can play with a child, is proposed. Unlike many therapeutic service robots, our proposed system is implemented as a functionality of the domestic service robot with a high degree of freedom. This implies that the robot can use its body and toys for playing high-level games with children, i.e., beyond therapeutic play, using its physical features. The proposed system currently consists of ten play modules, including a chatbot, card playing, and drawing. To sustain the player’s interest in the system, we also propose an action-selection strategy based on a transition model of the child’s mental state. The robot can estimate the child’s state and select an appropriate action in the course of play. A portion of the proposed algorithms was implemented on a real robot platform, and experiments were carried out to design and evaluate the proposed system.
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Attamimi, M., Abe, K., Iwasaki, A., Nagai, T., Shimotomai, T., Omori, T. (2013). Robots That Can Play with Children: What Makes a Robot Be a Friend. In: Lee, M., Hirose, A., Hou, ZG., Kil, R.M. (eds) Neural Information Processing. ICONIP 2013. Lecture Notes in Computer Science, vol 8226. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-42054-2_47
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DOI: https://doi.org/10.1007/978-3-642-42054-2_47
Publisher Name: Springer, Berlin, Heidelberg
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