Abstract
Interpersonal encounters are a complex phenomenon in human/human interaction. As social encounters with virtual agents become more important, these agents have to cope with problems of social perception, as well. To account for tasks concerned with the acquisition, utilization, and recall of social information, we earlier proposed to equip virtual agents with a Person Memory. In this paper we present how information available through a Person Memory enables the conversational agent Max to tackle different interpersonal situations.
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Mattar, N., Wachsmuth, I. (2013). Adapting a Virtual Agent’s Conversational Behavior by Social Strategies. In: Timm, I.J., Thimm, M. (eds) KI 2013: Advances in Artificial Intelligence. KI 2013. Lecture Notes in Computer Science(), vol 8077. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-40942-4_26
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DOI: https://doi.org/10.1007/978-3-642-40942-4_26
Publisher Name: Springer, Berlin, Heidelberg
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